using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("QuickChatFrameBones")]
	public class QuickChatFrameBones : MonoClass
	{
		public Transform m_LastMessage => method_3<Transform>("m_LastMessage");

		public Transform m_ChatLog => method_3<Transform>("m_ChatLog");

		public Transform m_InputTopLeft => method_3<Transform>("m_InputTopLeft");

		public Transform m_InputBottomRight => method_3<Transform>("m_InputBottomRight");

		public Transform m_RecentPlayerDropdown => method_3<Transform>("m_RecentPlayerDropdown");

		public Transform m_InputBlocker => method_3<Transform>("m_InputBlocker");

		public QuickChatFrameBones(IntPtr address, string className)
			: base(address, className)
		{
		}

		public QuickChatFrameBones(IntPtr address)
			: this(address, "QuickChatFrameBones")
		{
		}
	}
}
